8/22/2023 0 Comments Syphoner team comp tft![]() In the future, we need to be extremely careful with anything that challenges the core assumptions of how TFT works, and not break those expectations with champ, trait, and Augment designs. With Dragonmancer and Guild Xayah comps, we broke that rule. ![]() For instance, a more expensive 2-star unit should be more powerful than a less expensive 2-star. Champion Power Expectations: Some TFT truths have been ingrained in the players’ minds since day one.So, moving forward, we’re taking a LONG break from 2-slot champions in TFT. Dragons: By taking up two slots, being pricey, and adding 3 to their origin trait, Dragons hindered composition variety and flexibility.Moving forward, systems, traits, or champions mechanics won’t limit your ability to consider combinations in the team building part of the game. Compositional Variety: Our biggest learning from Dragonlands is that we never want to reduce the amount of possible team building outcomes.Looking Forward: This is where we set out a list of goals to improve upon for the next set, Monsters Attack! Augments: With Augments becoming an evergreen feature of TFT, we’re committed to increasing focus and resources to make sure that Augments are better balanced and fun at all points in the game.So with our next set, Emblems can still be used to create cool combos… just not the game warping ones you’re used to seeing. Synergies like Revel Daeja, Dragonmancer Nunu, and Assassin Olaf dominated games, but have also led to the creation of a new framework with balancing Emblems. Spatulas and Emblems: After two sets of no-transformative Emblems, we committed to allowing Emblems to do weird and exciting things, but we went too far.Item Anvils let you choose from a number of full item or component options, and we hope they solve the pain of late game item distribution in a healthy way, and we’ll continue to use the Anvils as a long-term addition to TFT. Item Systems Pain Points: The Treasure Dragon solved one of our biggest Item pain points, but the Treasure Dragon is endemic to Dragonlands, and our next set needs a new solution.Our future set plans to add more variance through both traits and twists on existing systems. Variance and Novelty: Dragonlands succeeded in new unit design by reducing reprints, but it fell short with variance that relied upon Augments and Treasure Dragons.Looking Back: This is where we directly respond to the goals we created last set in our previous Learnings article. This is a long one, and we’re going to get very game-designy, so here’s the TL DR: Open Rod > GloveĮdit: I said Zilean was best Mage even though in doc I said Swain was.With a bit over a month left in Dragonlands, it’s time to take a bird’s dragon’s eye view of what we promised we’d improve upon and do better in our next set, Monsters Attack! ![]() Take any of Morgana or Aatrox Chosen at Lv8. Mage Swain is the best spat option, while Divine and Vanguard on anything are also good. Tl dr of the doc is BiS Morgana/Swain is JG + DClaw +1, and play 4 Syphoner with Aatrox + Zilean (3 Cultist), Janna (2 Enlightened), and Ornn for broken value. It has a pretty fair matchup against most anything and itemization is fairly flexible. I've used my climb to Masters half-forcing it and learning how to play this A tier comp. Syphoner is something of a sleeper comp that I don't think I've ever seen played "right." Most people itemize Morgana super sub-optimally or aim to play Talon instead of Swain as a secondary carry. If you miss Dusk, definitely check it out. Disclaimer: I don't think it's on par with Kayle or Slayers, but it's a super solid option to pocket while you're climbing. I've hit Masters after a bit of a slump in D3-D4 and want to share my favourite synergy with y'all and how to make it work.
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